backrooms entities list

backrooms entities list

Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. "Hazard" refers to the implicit danger of an Entity, ranked on a scale of zero (0) to seven (7) (Exceptions apply). They are incredibly mysterious and found throughout the almost the whole back rooms on almost every level. WebEntity Number: 4 Habitat: Majority Description Deathmoths are giant moths that inhabit the Backrooms. Players need to turn corners carefully and look down hallways before taking off, because Entity 3 could be right around the corner or further down the hallway, staring and smiling with its eyes and grin that pierce through the darkness. However, many of them are known down to the detail and the locations that they are usually found are as well. They can be found across multiple levels. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. Neither is their location. Entity number 121 is also known as a bone thief. These tricky entities are also known as entity number 67. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. WebLevel 1,000,000,000 - "Entity Land Theme Park" Level 2147483647 - "Computer Lab" Level 2147483648 - "THE Computer" Level 11,000,000,000 - "{UNNAMED}" Level This entity is not particularly dangerous when compared to many of the others within the back rooms. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. Some people say there are as many as 1000 levels inside of the back rooms. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. The Backrooms are certainly one of the most surreal stories to have graced readers screens for a long time. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. While it might be unnerving to see something so familiar amidst the fear of the unknown within the Backrooms, the Carnivorous Balloons simple design doesnt have the same scare factor as some of the other entities hidden in Inside The Backrooms. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. Other types of entities found in Level 1 are Skin The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. They do kill humans, but they also run from any threat more often than not. has assigned every entity a number. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. It is generally friendly and nice, especially if you have high quality meat to feed it. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. Do Not Sell or Share My Personal Information. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Do Not Sell or Share My Personal Information. While this creature isnt one of the more dangerous ones, it certainly is one of the creepiest by far. This means that they are sneaky in their approach which certainly makes them creepy. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. For convenience, theM.E.G. While you are in level five with this entity, it has powers on par with a deity. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. Each Entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. The truth, however, is that there are an unknown amount of total of rooms within this liminal anomalous area. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. "Name" is what the entity is known as. They are classified into four categories: their number, name, hazard, and habitat. The reason that this entity makes its way to the top of this tier list is due to the fact that, if you make eye contact with the eyeballs inside of its mouth, your bones will disappear. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. Not much else is known about the imposters, including whether their intentions are good or bad overall. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. The party goers are called this, mainly due to their appearance, and the level in which they reside. Fully Dangerous: These entities should avoided at all costs. Class 1 Entities are easy to avoid due to their behavior. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. These entities aren't ingame yet, but will be added in one of the future updates. Entity number 121 is also known as a bone thief. If their blood is, in fact, see-through, they are an imposter and not a human. These Dullers can no-clip their arms through walls in order to grab a person by their throat in order to catch them and kill them. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. Class 3 Entities are the most common Class. If you did, and you want to see more like this, you can find plenty of other articles right here in our Backrooms category. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. Entity (Number Unknown) Cable Monster or Entities are a category of varying beings and organisms residing within and originating from the Backrooms. There is minimal footage and little information to be found. The following are the most important entities, listed below. WebBackrooms entities Tier List Maker - TierLists.com Anime & Manga / Backrooms entities Backrooms entities Press the labels to change the label text. The thought of the fact that, even though you are able to get away, you still cant get away because they have already done what they needed to do is the scariest part about this entity. This is one of the most terrifying things I have ever heard. RELATED: Best Modern Horror Games That Use PS1 Graphics. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. Jeffery is also known as entity number 7 and is incredibly intelligent and tricky. THIS IS A FICTIONAL CONCEPT, Scan this QR code to download the app now. WebReality Levels (Levels that are part of The Frontrooms. Wandering too far into Level 5s Boiler will land you in Level 6, Lights Out. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. Being that this entity is so large and mysterious, as well as dark and creepy; and coupling those facts together with it being able to know clip through walls, puts it up towards the top of this list. The second is The Thing on Level 7, an unfathomably large eel-like creature in the depths of the sea. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. This entity resembles a The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. These backrooms entities most often dont have any facial features what-so-ever. The entire body of this entity is covered in tiny little suction cups, which are used in order to keep the skin suit on that they are wearing from whatever person they take it off of. "Number," as the name suggests, refers to the numerical notation of an entity. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings Do Not Sell or Share My Personal Information. Do Not Sell or Share My Personal Information. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. There are also wiki pages with entire websites filled with entity lists. Though, when anyone tries to list the entirety of the back rooms, they are unable as all of the information on them has not been compiled to this day. Hounds are incredibly strong and fast, which help them move up the list from the bottom sections. This designation is used for certain parts of the list where vast sections of it only have a few catalogued entities. If you do the exact proper steps needed to tame him, he will not turn you into a zombie and leave you alone from then on. User blog:JustaWhiteSkull/father of the void archive, User:MoonlightSerenity/Sandbcx for the Facelings, User blog:SkyCityXD3/Non-Canon Joke Entry 1, User blog:TheTigerFiles/Entity - The Bright Light That Shines Over Infinity, Do Not Sell or Share My Personal Information. As said above, Entities are as wildly varied as living things on Earth, if not more feel free to get creative! Connected to Level 2 via fire escapes, Level 3, the Electrical Station, is another labyrinthian floor dotted with bizarre machinery. If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. These are the game's most terrifying entities. The creepiest entity is the bone thief. WebSo far, there are 9 entities in Inside the Backrooms, two of which are not listed here currently: Smiler Bacteria Hound Skin Stealer Partygoer Clump Death Rat This is a list With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. The blood of this entity, much like some of the other entities, is see-through. Da Backrooms Wiki is a FANDOM Games Community. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. Jeffery looks like a typical blue and gold macaw. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: Most entities are hostile, so it is strongly advised to run away in the event of an encounter. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. it seems nearly impossible to get away from him once he has set his mind on getting to you being that he has aerial superiority and speed as well as being able to fly through the walls. If you are searching for a back rooms entity list, this is the spot for you. They often are seen scratching their skin profusely. WebBackrooms Entities and Levels Tier List. This leaves those trapped within with no other option but to wander until they find a way back to reality or down to a deeper floor. There are many different types and varieties of entities, both hostile, The Backrooms refer to those unloaded, subliminal areas that seem oddly familiar to viewers as if theyve explored them in a dream. Back rooms Entity List Bone Thieves:. If you want to see more entities, then go here. The concept of this skinless entity is horrifying in and of itself. We believe that there may be an unlimited amount of rooms within the back rooms. All Entities on Every Level of The Backroom Level 0 The Lobby Image: Wikipedia Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. Level 5 is believed to be the home of the Deathmoths, acid-spitting moth-like entities that can occasionally be found fluttering around in other areas of the Backrooms. In this tier list, the creepiest of the creepy will be at the top in the red category labeled S. The least creepy category will be in the green section labeled E. As we move through the anomalies and categories, there will be an explanation as to why each one has made that tear in the list, as well as a detailed explanation of what that entity is. The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? Unfortunately, there are only a small number of entities that are Class 0. If the person excepts the offer, the beast of level five will devour them whole. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. They are called the smilers because of their appearance. However, if the person does not except the offer, they have a chance to run and make it to another level. Related: Evil Dead Rise Age Rating and Parents Guide. All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Inside the Backrooms is currently available on PC. There are different creatures inside of every level, and if you are looking for information on these creatures, there are plenty of places to find that. Waiting for you. Because the Backrooms narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms established lore. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. Christopher is a Doctorate student for Psychoanalysis and therapy. Do Not Sell or Share My Personal Information. Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. They are most often aggressive and seek to attack and potentially kill the player. They are most often aggressive and seek to attack and potentially kill the player. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 Mostly found in the earlier levels, this creature can also be found in nearly every other level. If you find yourself wandering into the realm of creepy online urban legends, its only a matter of time until you run into something related to the Backrooms. Many proposals have attempted to attack this question to no avail. Inside The Backrooms is just one of several indie horror games based on the Backrooms urban legend. Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. These include Smilers and Scratchers. These people turned into creatures due to lack of proper hydration, sustenance, and/or sleep. These entities can be found only on a single level. Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Not much is known about the big eye. This page is like. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. These are the most common entities in the Backrooms. Remember to check out the Wikitext Guide for useful coding information to make your pages stand out! Entities are creatures inhabiting the Backrooms. WebThe Backrooms: The entity is found in all levels. They have no recognizable features other than a drawn on :-) where a normal face would be. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. And they are able to end a life. Accessed through a door labeled office sector in Level 3, Level 4, the Abdonded Office resembles an empty office building. Not all of these 1000+ entities and anomalies are specifically known. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. Entities are non-human lifeforms which can be found on various levels. They are also super intelligent. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. What helps them move up in the list is the fact that they are creepy. Not only is the twisted, toothy grin that the entity dons enough to give even the most fearless of players nightmares, but the way the entity spawns and lurks around each corner within the game makes its appearance far more chilling. "CE" means "Catalogued Entities". Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. The Backrooms are often depicted as endless maze-like hallways that are tinted yellow from floor to ceiling. To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. However, while Level 1 is arguably the most friendly floor in the Baxckrooms, its also home to several deadly entities. Below, all the main entities of the backrooms. Other types of entities found in Level 1 are Skin-Stealers, which prey on humans by disguising themselves with the skin of past victims, and Dullers, grey humanoids that ambush prey by pretending to be puddles. Once the skin stealer has put on the persons skin suit and situated it properly, they look exactly like the person that they took it from. There are many different types and varieties of entities, both hostile, and passive. If the person has no odor, either way, they are an imposter. The impostors are entities that do not have a lot of information on them.

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